Well, it was quite a challenge getting this done in time. Adding new art to over 500k words of game content and then testing that is pretty time consuming, as it turns out. XD But here we are! This update not only contains a very large new section of the game (Chapter 10), but also significant new art!
I'll be updating with the new assets across various websites and storefronts throughout the day today, but I wanted to get the actual patch out before heading to bed.
Edit #2: Updated to v0.11.1.4 to address a very minor exp discrepancy in Chapter 7. This only affected saves that did Chapter 7 in v0.11.x, and can be corrected in the Temporal Rift if desired.
Edit: Updated to v0.11.1.3 to address an issue with map scrolling in one area.
v0.11.1.2 "A King's Legacy" Patch Notes (4-26-2024)
- Significant new section of the story
- 74k words of text
- Extensive new combat section(s)
- New title screen for the game!
Art by the very talented Celineyus: https://www.artstation.com/celineysus
- New art for Alexander, including a bust and 32 expressions!
Art by Mimo: https://www.reddit.com/user/Mimo_draw
- New art for Ligaea, including a bust and 6 new expressions! (note: a patch is available here (second in the patch list) to restore the old look if you dislike the new one).
Art (new and old) by Zecypher: www.zecypher.com
- Recolored art for Sindarion and Lorena to better match their roles in the story! In addition, extra expressions have been added for Sindarion, Lorena, Lorelai, and to a lesser extent Veronica.
- Recolored sprites for Calysia and another member to better match their bust and portrait art!
- Busts added for character introductions where possible! These can be reviewed at a new book in Alexander's room
- One new intimate scene for those with the optional patch.
- Four new achievements for those playing on Steam.
= Balance Changes
- Alexander
~ Changed the effect of the Prince's Regalia to be -20% MP cost rather than MP regen, as its effect was trivializing his MP management entirely, and the crown is quite good otherwise already.
- Sindarion full rework!
~ Poison damage buffed, and Wracking Poison desc expanded.
~ Most skills now have a stealth and non-stealth version that replace each other in the menu.
~ Stealth versions of most skills now ignore Cover and range reduction (note they still show as resist," but the damage is increased to offset).
~ Skill functions and damage allocations have changed.
~ Skill TP costs and TP regen changed up to create more of a rotational cycle.
~ Vanish now costs no TP, has High Priority, and grants 100% evasion vs most attacks on the round used. Also clarified that it removes fixates.
~ Stealth now increases attack by 20% and grants partial piercing damage.
~ Perfect Focus now has a 3-round cooldown and automatically activates if off CD when an attack would knock Sindarion out of stealth.
~ Ambush cooldown reduced.
~ Added a new set of skills, Dagger Rush/Deadly Rush.
~ Acidic Shiv is now under Alchemy and has an 8 round cooldown rather than one use per combat.
~ Sunthistle Tea is now Instant and has a two-round warmup.
Developer's note: Sindarion felt like he was badly underperforming, especially compared to Ligaea who shares a similar role of single-target physical attacker. More to the point, he was pretty boring. So, he's been completely reworked to be both more competitive, more engaging, and more unique. He now focuses on damage negation and the ability to hit enemies regardless of Cover or range while in Stealth.
- Buffs to Cynthia, including:
~ Farstrike damage increased.
~ Annihilate can no longer miss.
~ Clash now has slight priority.
~ Healing of Tranquil Fury increased.
~ Clash now pierces Cover effects.
- Buffs to Lorena, including:
~ Swift Strike restores an extra 10% MP.
~ Howling Slash restores an additional 20% MP and has a three-round cooldown (was four).
~ Shatter now restores 20% MP
- Adjustments to Somnus
~ Warding Thorns cost increased to 200 MP.
~ Siphon Aether cost reduced to 20 DP.
~ Shadow Lance now applies Touch of Night if the target is not already affected by Touch of Night.
- Some improvements to Sir Leonidas
~ Leonidas now uses unique gear when temporarily in the party.
~ Increased TGR, Hit, and Crit for Sir Leonidas slightly
~ Sir Leonidas now has passive effects when temporarily in the party (based off his effects as a support member).
= UI Improvements
- Increased the height of the game window by 64px. This is the max possible at present.
- Reduced the screen dimness caused by weather by 33%.
- Added the ability to save a screenshot in the fame directory using the F7 key.
= Bugfixes
- Somnus's Enthrall will now be removed by damage at the appropriate rate.
- Calysia's Moonblades now generate Sacred Power as intended.
- Calysia's Purge Sorcery now cannot be evaded or reflected.
- Wildfire now properly deals 200% damage against a single enemy.
- Blazing Arrow now correctly consumes Ariadne's MP and may cause Burning.
- Various polishing changes throughout the game.
- Fixed some spots where pages were skipped in the intimate scenes. Please report any point at which these scenes seem to jump around.
= Known Issues
- The proposal screen does not display Elite Units as a benefit. This will be addressed in a future version, as I ran out of time.
- The Quest Log quest descriptions may clip the border in some cases. This will be addressed in a future version, as I ran out of time.