Showing posts with label update. Show all posts
Showing posts with label update. Show all posts

Friday, August 14, 2026

Noblesse Oblige v0.19.1.4 "Alea Iacta Est" Public Release!

 




Noblesse Oblige Chapter 18: Alea Iacta Est is mow available to the public!


Updated to v0.19.1.4 to fix Eris's mirror disappearing at the wrong time and one scene that used Lord Noboru's old portrait.


Get it here! Or on Steam.

MediaFire Mirror


Updated to v0.19.1.3 to fix the broken title screen Discord link.


I've updated the game to v0.19.1.2. Patch notes below.

= Bugfixes

  • The Sravi Lamp can now be given to Despoina if she has joined the party on Midnight or Twilight.
  • Fixed a crash on using the "Fix Stats" option in the Temporal Rift.
  • Ligaea's falcon should now be fully immune to parries and also no longer trigger a retaliation from an enemy using Shield Block.
  • Fixed the honor guard protection during the trial in Chapter 10 having no cooldown.
  • Adjusted the threshold for being able to spend influence for economic status to <30 rather than <=30 (will not be not changed retroactively).
  • Fixed various and sundry typos.


Noblesse Oblige v0.19.1.0 Patch Notes (8-14-2026)

  • 126k words of content! 
  • Significant new section of the story!
  • See the aftermath of the Feast of Vaelian and the outcomes of your choices!
  • New combat section(s)!
  • First iteration of the Paragon Loyalty system for core combat members!
  • New optional dungeon for those with a certain party member and related choices!
  • New level up skills for many combat members!
  • Five new achievements for those playing on Steam!
  • New Art for Lord Noboru by the ever-excellent Mimo!
  • New art for Ligaea's formal dress (from Chapter 5, but used elsewhere as well) by the ever-excellent Mimo!


  • ??? (You'll find out. =P)

= Balance Changes

  • Decreased the damage of Fiery Barrage and added a cooldown
  • Phoenix Flame is now instant
  • Blazing Ward and Cleansing Flame no longer have a cooldown
  • Phoenix Dive now pierces cover and only costs 20 PA
  • Phoenix Ward now only costs 20 PA
  • Damage of Cindersquall increased (it might be worth using now =P)



= Bugfixes

  • Ligaea should no longer be parried from Falconry skills
  • Fixed a crash related to bugfixes in the Rift
  • Fixed various typos and other minor issues
  • Various minor fixes that I honestly can't remember any of right now. I'm sure I did some though. :X

= Screenshots












Friday, March 20, 2026

Noblesse Oblige v0.18.0 "The Feast of Vaelian" Patron Release!

 



Chapter 17 has been released to patrons! 

You can get it here with Baron+ tier access!

Public release is coming April 17th.

Noblesse Oblige v0.18.0 Patch Notes (3-20-2026)

  • 160k words of content! This is literally a full effing length fantasy novel's worth of content. >_>;
  • Four new party members!
  • Significant new section of the story!
  • Major religious event(s) to address!
  • Very significant new combat section
  • Seven new achievements for those playing on Steam!
  • Two (unfinished; one currently has no text, other only SFW version) intimate scenes for 
  • those with the patch!
  • New art for Lorena by the ever-excellent Mimo! Note that the old art can be restored using the system menu if desired. This will be moved to a patch on public release.


  • ??? (You'll find out. Maybe. Depends on your route :X)

Screenshots













Thursday, September 4, 2025

Noblesse Oblige v0.16.1.4 "Gathering Shadows" Public Release!

 

Chapter 15 is here! And it's an incredible behemoth of an update, heh. I definitely hope everyone enjoys!

Edit #3: I've updated to v0.16.1.4 to address a minor stat display bug.

Get it here! Or on Steam.


Edit #2: I've updated to v0.16.1.3. Alexander will no longer see the dukes off in his smallclothes, no matter how amusing it was. :X

Edit: Edit: I've updated to v0.16.1.1, addressing various minor bugs, including a freeze when doing Ligaea's 75-loyaltty skill immediately after Theseus's, a softlock in the border village, and two variable display issues.

v0.16.1.0 "Gathering Shadows" Patch Notes (9-5-2025)


- 139k(!) words of content, making this the largest update ever by 30%. Note: This size is unlikely to recur again in the near future.

- Significant new section of the story!

- New combat section(s)!

- ??? (you'll find out =P)!

- New Castle Kharos iteration!

- New district of the Castle Town to explore!

- One new loyalty skill scene (Theseus 50)!

- Two new possible training room synergy scenes (Sindarion/Calysia and Ariadne/Somnus)!

- One new intimate scene for those with the patch!

- New art for Despoina from the ever-excellent Mimo! Three hair color variants are available! (Note: Old art may be restored using a patch found at https://www.lordfortegames.com if desired.)
  • New art for Despoina's dress in Chapter 12!



- Added ultimate skill cutins for King Antiochus and Cassander in the introduction section!

- Nine new achievements for those playing on Steam! (Note: Per a patreon poll, route-specific achievements will now exist; for now, these only include an achievement for starting each route). 

- Significant polishing on old content! I made a pass through the whole game, especially improving the Avalonia Ruins, but also many minor issues throughout the whole game!


UI Improvements

  • Added the option to let buffs and debuffs tile up to three rows on character portraits. This can be turned off in the system menu to restore prior functionality if desired.
  • New functionality to reset consumed items when retrying a fight after losing.
  • Dyslexic Fonts are now available in the system menu.
  • Antilag is now always on, as turning it on and off produced additional lag. 
  • Adjusted anti-lag to reduce weirdness with lights at the edge of the screen.
  • Added clarity to various skill and effect descriptions.
  • Absorb shields now show the remaining absorb value in the effect description in combat.
  • Fixate now displays the name of the fixate user in the debuff description. 
  • Added a brief turn-end animation when Ligaea's Falconry skills come off cooldown.

Balance Changes

  • Calysia now has 2000 MP base
  • Calysia's MP costs have been changed from a percentage of max MP to a fixed number based on 2000 MP pool.
  • Full Moon can no longer trigger from a spell made free by Full Moon.
  • Full Moon can now trigger from Arcane Swiftness and similar effects.
  • Reduced the cost of Searing Moonlight to 30 SP.
  • Calysia has a new skill (Mending Ritual) that is only available out of combat and offers cheap healing,
  • States and buffs that expire based on actions taken will no longer expire when an Instant skill is used with 0 duration left.
  • Aether Draughts now restore 50% MP when used out of combat.
  • Retaliate's debuff now only lasts for 1 round as per the skill description. 

Lore

  • Adjusted the direction of continents (Solaia is now to the west of Velonia, Velkeriae and Lyonseriae are east).
  • Adjusted various mentions of the time of year for consistency and added mention of the Feast of Caelon in Chapter 6. 


Bugfixes

  • Fixed a major issue storing junk data in saved games. Loading ang re-saving a save in v0.16 or beyond should delete this data from your old saves. This issue may have caused save screen lag and lag when the autosave loaded. 
  • Fixed an issue causing Sindarion's 50 Loyalty upgrade to decrease rather than increase Blitz damage. 
  • Purify damage will no longer trigger Sindarion's Perfect Focus or remove stealth.
  • Fixed a very rare crash caused by Consuming Arc missing a target.
  • Cynthia will no longer go beyond death and return if defeated by a damage reflect attack during Sanguine Drive. 
  • Fixed an issue that could occur when multiple instances of Monomachy were active.
  • Fixed an issue preventing Regal Presence from properly having High Priority when not instant.
  • Fixed an issue inverting the name tags for Princess Iliana and Princess Tasia.
  • Many typos and minor fixes (thanks to everyone who reported!)
  • Fixed a bug where Blood Strike did not consume Fury as intended.

Screenshots







Friday, May 9, 2025

Noblesse Oblige v0.15.1.5 "Promises to Keep" Public Release!

 


 Chapter 14: Promises to Keep is now available to the public! 

Edit: Updated to v0.15.1.5, addressing an incorrect calculation for the stat check this update. Old saves will be fixed in the rift next time. In addition, fixed a bug with proposals.

Get it here! Or on Steam.


Edit: Updated to v0.15.1.3 to address a rare crash when changing gear.



Edit: Updated to v0.15.1.2, fixing a few minor bugs and a freeze in Chapter 6. 

Noblesse Oblige v0.15.0.5 Patch Notes (5-9-2025)

  • 75k words of content!
  • Significant new section of the story!
  • Significant new combat section with optional challenges!
  • One new intimate scene for those with the patch!
  • New art for Albion Soldiers (by the ever-excellent Mimo)! Note: These are not featured in the new content.
  • Four new achievements for those playing on Steam!
  • Graphical improvements to Delphin Pass!
  • New anti-lag functionality! This is on by default, but can be turned off in the system menu if issues arise. 



= Balance Changes

  • When several Fire-boosting effects such as Caustic Tar and Singed are active, only the strongest Fire boost takes effect.
  • MP cost reduction effects now work on skills that cost another character's MP (i.e. Ariadne's MP cost reduction is applied for Searing Wind and Blazing Blade).
  • Calysia's Purge Sorcery now has High priority.
  • Calysia's Nightshroud now has Medium priority.
  • Removed the +20% dmg taken/done from Somnus's Dreamwalk (it's still quite strong XD). 
  • Somnus's attacks now pierce most damage absorbs and many damage reduction (-x damage, rather than -x% damage) effects.
  • Ligaea's Falconry skills can no longer crit to avoid them consuming Confidence.
  • Increased the damage of Blazing Arrow.
  • Ligaea now has a free version of Take Cover to cancel Cover.



= UI Improvements

  • Clarified Full Moon/New Moon buffs in Calysia's passive effects.
  • Added buff icon to the skill description to indicate which kind of Cover Whirlwind removes.
  • Added a "Current Status" option to view current stat values in the proposal screen.
  • Changed Ligaea's default combat expression (Mimo art only).
  • Added a "Required" designation for proposals such as Grove Restoration to make clear that they must be done by a point in the story or they will be done automatically.
  • Added a "Short Term" designation for certain proposals such as Arkos Underworld that are available for a short time.
  • Added a new page to the Proposals menu allowing the current value of key factors to be checked. 


= Bugfixes

  • Theseus Loyalty Fix 2: Electric Boogaloo (now Tychus loyalty changes are no longer added twice).
  • Fixed a bug causing the discounted price of Grove Defenders to be applied in the wrong circumstances. Affected saves will be corrected in the Temporal Rift.
  • Improved the consistency of Elite Cover effects.
  • Fixed an issue causing Salvation to grant more SP than intended. 
  • Various typo reports and fixes to old content (thanks to everyone who reported).
  • Fixed a bug causing Instant Message settings to load Turn Window settings instead of instant message settings.
  • Fixed a bug causing Lorena's Ice Barrier to prevent healing or be removed by healing.
  • Fixed a bug causing Sindarion's Perfect Focus to trigger when an Absorb or Cover effect would have prevented damage. 



Screenshots









Friday, April 11, 2025

Noblesse Oblige v0.15.0 "Promises to Keep" released to patron!

 Chapter 14: Promises to Keep has been released to patrons!

Get it here with Baron+ tier access!


Public release will be in one month, on May 9th.


v0.15 Patch Notes (4-11-2025)


75k words of content!


Significant new section of the story!


Significant new combat section with optional challenges!


One new intimate scene for those with the patch!


New art for Albion Soldiers (by the ever-excellent Mimo)! Note: These are not featured in the new content.


Four new achievements for those playing on Steam!


Graphical improvements to Delphin Pass!


New anti-lag functionality! This is always-on in the current version and has been tested with. In the future, it will be a system menu setting.



Screenshots












Friday, December 1, 2023

v0.9.1.7 Hotfix

 I've released a new version of the game to fix a potential crash. This will hopefully be the last hotfix before v0.10. Note, if you've recently reported typos or minor issues, they may not be fixed in this build, as those changes were made in my internal working version.


Get it here!


v0.9.1.7 Hotfix

- Fixed a rare crash caused by multi-hit enemy skills and Alexander's Riposte.

- Repositioned the turn timer on Ariadne's Burning effects to let the stack level numbers beneath be clearer.

- Reworded Ariadne's Ignite and Incinerate skills to make their effects clearer (Incinerate does damage based on the level of Burning on the enemy, 0-3, and Ignite adds a Lv 3 Burning effect). 

Wednesday, November 15, 2023

v0.9.1.6 Patch

 I've released a minor update, v0.9.1.6. 

Get it here! 

v0.9.1.6 Patch

This minor patch mostly involves a few minor story changes and clarifications

- The dialog surrounding the possible major choice in Chapter 8 for those on the Alcinian route has changed somewhat in the case that you declined to recruit the optional character involved, to offer a little more closure.
- Added some slight further context on the nature of blood pacts.
- Added a little more clarification of Alexander's thinking on why the only choices for dealing with Kadmus were those that were offered.
- Added a line in Shadowreach in Chapter 3 clarifying that the magical taint left by the events in Hypernia are something that will naturally fade over time.
- Slapped some sense into a guard in Hypernia who was too bored with his patrol to notice that Ligaea is a woman.
- Corrected a bug that could occur via applying the adult content patch after having been playing without it.
- Fixed a few typos and other minor things.

Friday, November 3, 2023

Noblesse Oblige v0.9.1.2 "A Myrmidon's Honor"

v0.9 has now been released! 


Get it here.


Edit: Updated link to v0.9.1.3 to correct a softlock during a training room scene.

Edit 2: Several other minor fixes. 


v0.9.1.2 "A Myrmidon's Honor"

- 68k words of content 

- New section of the game and story

- One new combat section

- New optional boss

- Another major story decision (along most paths)

- See the Castle Town begin to transform with story progression!

- Begin commissioning Custom Armor, if the right conditions are met!

- This update will see a lot of past choices come into play, moreso than any previous update

- Sindarion's 50-loyalty skill is available

- Note: Ligaea and Ariadne's 75-loyalty skills are not currently available even if they reach this threshold, pending future story events; similarly, Cynthia's 50-loyalty skill is not yet accessible. 



= Balance Changes

- Reduced the damage on Whirlwind, given just how much it was doing as an AoE ability

- Reduced the defense piercing properties of Power Shot from 50% defense piercing to 25% defense piercing. This will mainly be noticeable against high defense enemies

- Corrected a bug with Wracking Poison dealing percentage-based damage

- Alexander's attacks now deal half "piercing" elemental damage to better represent his rapier, and Pierce deals fully Piercing damage. Piercing damage (currently only used in this fashion--other skills referred to as "Piercing" ignore part of the enemy's defense stat) is identical to Physical damage vs ranged enemies, but is not reduced by the physical damage percentage resistance of armored enemies.




= UI Changes

- Reordered the Battle Status menu windows to more easily check effects



= Misc Changes

- Added a new animation for Cloak Spin

 Added a new animation for Searing Wind

- Added one new statue option for castle interior customization

- Backend changes to ensure that proposal descriptions and effects can be dynamically updated as needed

- Various minor improvements to the mapping of the Castle Town

- New map-sized versions of Ligaea's arrow animation for use in cutscenes







Tuesday, October 17, 2023

Noblesse Oblige v0.8.7.1

 I've released a new patch for the public version of the game! This is a somewhat major patch considering the number of features added. As ever, please report any issues encountered.


Edit: Updated to v0.8.7.1 with a minor fix for the save counter incrementing incorrectly. No need to change versions unless this matters to you.

Get it here! 


v0.8.7.0 patch (10-17-2023)


= Features
- Added an Autosave feature. An autosave will be made in slot 152 (labeled "Autosave") after any map transition.
- Added a visual-novel style text backlog, accessed by pressing the D key. This feature is experimental, so please report any bugs encountered.
- Allowed audio settings to persist between saves (mainly so that they apply on the title screen). At present, applying the adult patch may disrupt this, but should not break anything. 
- Improved the visibility of the arrows when the skill list can be scrolled. 

= Bugfixes
- Fixed a potential crash when opening the Forging UI for the first time (I hope; this issue was hard to pin down, so if it happens after the patch, please report it).
- Fixed a softlock on the intro to the Elysian Groves that could occur if text was read too quickly.
- Fixed an issue where the game would become unresponsive on hitting accept with new status menu options selected. 

= Changes
- Rewrote the conversation in Chapter 4 between Anselm and Siegfried. In addition, Anselm's epithet is now "Anselm the Unyielding." If you would like to view the changed scene without replaying, I have uploaded a video.
- Added some hints toward finding the 5th clue during the Smuggler Hunt quest in Chapter 4, to hopefully make it less frustrating. 

Friday, October 6, 2023

Noblesse Oblige v0.8.6.4 Public Release! + Steam Release

 A new public version of the game is available! 

Get it here!

Minor update to version 0.8.6.5. This fixes minor graphical issues and a possible crash during the prelude. No need to migrate versions over it. 

=v0.8.6.4 "The Fate of Riversmeet"

- A new section of the game, containing Chapter 6: The Fate of Riversmeet

- 46k words of content

- A new combat section involving two separate parties

- A new iteration of content at Castle Kharos

- Castle Grounds customization if you invested in the appropriate proposal in v0.7

- New proposals to invest in

- New optional party member available based on choices last update

- Calysia’s 50-loyalty skill upgrade is available if loyalty threshold is met

- A new skill is available for Sindarion at 33 loyalty

- New support members with associated effects (available during the combat section)

- Added new enemy types to some dungeons the the Prelude, Chapter 1, and Chapter 3. \

- Added the option to cycle window sizes. Use F6 to access this functionality! 







Feedback is, as ever, welcome. 

In addition, the game is now live on Steam! 

Monday, October 2, 2023

Noblesse Oblige v0.7.5.7 Hotfix

​I suppose it was inevitable that finally getting some feedback on a project this extensive would turn up a number of new bugs, heh. These are less severe than the one addressed in v0.7.5.6, but could still cause crashes under certain circumstances. Though v0.8 public release is Friday, I thought it was worth putting out a quick hotfix. As ever, if you encounter any issues, feel free to post about them here, on Itch.io, or on Patreon. 

Edit: Upon request, I've made a v0.7.5.8. This hasn't been extensively tested, but allows the option to resize the window to a higher resolution by pressing F6. Use this version if you wish to test this feature. Please report any bugs incurred when using it.


Get v0.7.5.7 here!

= v0.7.5.7 Hotfix

- Corrected an issue that could cause crashing when viewing the Proposals menu with no available proposals. In addition, added a "Funded Proposals" section. 

- Corrected an issue causing the guard on the Avalonian Highway to disappear 

- Corrected an issue that could cause crashing with Glaciate/Frostbite effects in rare cases. Additionally, added tutorial text for Glaciate effects.

- Fixed a multitude of typos

- Adjusted the outcome of certain choice combinations in Chapter 2. 

Monday, September 25, 2023

v0.7.5.6 Release + Itch.io

New version available:

Noblesse Oblige v0.7.5.6


= Edit 9/29/2023

Updated to v0.7.5.6 to address a potentially gamebreaking bug where Sindarion failed to learn new skills during an event during Chapter 4. 

=v0.7.5.5

Nothing game breaking, but some UI improvements I thought were worth pushing to the public build, mainly with a new UI to show Prince's Command's effects and better arrows to indicate that a skill list is scrollable. More importantly, because it was mostly useless anyway and to avoid confusion, the Scan skill has been removed from the Encyclopedia Velonia and the tutorial information about using the Shift menu in battle rewritten accordingly. 


In addition, I wanted to note that I've set up an Itch.io page. It also has the newest public release versions, if you prefer a host that isn't Mega. 

Tuesday, September 5, 2023

Steam Page Available!

 After significant wrangling with the review process, I've gotten the game up on Steam. If you'd rather play there, the game will release on steam in approximately one month, on October 6th. I will also be making the v0.8 "The Fate of Riversmeet" update public on the same date. In general, I aim to bring releases public a month after Patreon release, but this one is somewhat different given the amount of time I've spent setting up sites and such.

If you're interested in playing the newest update before then, please consider supporting the game on Patreon. 


Find the Steam page here!



Friday, August 4, 2023

Noblesse Oblige v0.7.5.2 Public Release!

The newest public version of Noblesse Oblige - Legacy of the Sorcerer Kings  is now available! 

Get it here!

The total playtime for v0.7.5 (from a new save) should be +17 hours. All content included in the current version, while always subject to adjustment in future versions, is fundamentally complete. Saves made at the end of this version of the game can be transferred to the next version and resumed. 

Since this is the first new version, have a look at the Media page for screenshots of content! Future releases will include a few screenshots of new content. 

The .exe file is essentially a zip that will extract the game when run. If there is significant demand, I am amenable to providing the game in .zip or .rar versions also. The linked version includes the RPG Maker VX Ace runtime package (RTP) for ease of use, so you will not need to install the RTP in order to play the game. 

Questions, comments, and other forms of feedback are welcome!


v0.7 release notes and changelog (8-4-2023)

- This marks the rerelease of the game
- A new save is HIGHLY suggested if anyone still has a save from v0.3.5
- Four new story sections (v0.4, v0.5, v0.6. v.07) developed without prior public release
- Multiple dungeons and many new locales
- Two new party members
- A major story choice
- Changes since v0.3.5 are too numerous to fully list. 
- Interior castle customization system for Castle Kharos
- New UIs for investing in proposals and crafting custom gear
- Fast Travel for Castle Kharos
- New art for Alexander, Ariadne, and Ligaea
- 50-loyalty skill upgrades available for Ligaea and Ariadne
- Remapping of old areas to use new assets (especially Avalonia)
- New art for many generic NPCs, including Avalonians and Versalian soldiers
- The Verdant Scouring (all characters with green hair have been recolored to other colors)
- New airship graphics reflecting the style of airship used in the game
- Unique skill animations for most of Alexander and Ligaea's skills
- Rebalanced some skills and levels learned
- New and improved battle info window, providing information on the effects of buffs and debuffs
- New Guide menu containing key help topics
- Added many explanatory notes and features
- UI rework (shift to using gold and purple colors)
- Added icons to learned skills and item pickups


v0.7.5.1 Hotfix (8-9-2023)

- Fixed two possible soft locks in Chapter 6.


v0.7.5.2 Hotfix (9-8-2023)

- Improved clarity in two early fights

Legacy of the Sorcerer Kings

This post is announcing the re-launch of the game! Starting today, this site will document progress and releases for Noblesse Oblige - Legacy of the Sorcerer Kings


Noblesse Oblige - Legacy of the Sorcerer Kings. is a high fantasy RPG that reenvisions turn-based combat in dynamic ways. The games tells the story of Alexander, a young and idealistic yet intelligent and pragmatic nobleman, and his companions as they navigate politics, intrigue, ruling, and love amidst a tempestuous civil war. 


Interested in learning more? Have a look at the game trailer on YouTube:



A mechanics trailer is also available:




You can also find more information about key aspects of the game using the site navigation header!


See other announcement posts for access to the latest version!