Chapter 14: Promises to Keep is now available to the public!
Get it here! Or on Steam.
Noblesse Oblige v0.15.0.5 Patch Notes (5-9-2025)
- 75k words of content!
- Significant new section of the story!
- Significant new combat section with optional challenges!
- One new intimate scene for those with the patch!
- New art for Albion Soldiers (by the ever-excellent Mimo)! Note: These are not featured in the new content.
- Four new achievements for those playing on Steam!
- Graphical improvements to Delphin Pass!
- New anti-lag functionality! This is on by default, but can be turned off in the system menu if issues arise.
= Balance Changes
- When several Fire-boosting effects such as Caustic Tar and Singed are active, only the strongest Fire boost takes effect.
- MP cost reduction effects now work on skills that cost another character's MP (i.e. Ariadne's MP cost reduction is applied for Searing Wind and Blazing Blade).
- Calysia's Purge Sorcery now has High priority.
- Calysia's Nightshroud now has Medium priority.
- Removed the +20% dmg taken/done from Somnus's Dreamwalk (it's still quite strong XD).
- Somnus's attacks now pierce most damage absorbs and many damage reduction (-x damage, rather than -x% damage) effects.
- Ligaea's Falconry skills can no longer crit to avoid them consuming Confidence.
- Increased the damage of Blazing Arrow.
- Ligaea now has a free version of Take Cover to cancel Cover.
= UI Improvements
- Clarified Full Moon/New Moon buffs in Calysia's passive effects.
- Added buff icon to the skill description to indicate which kind of Cover Whirlwind removes.
- Added a "Current Status" option to view current stat values in the proposal screen.
- Changed Ligaea's default combat expression (Mimo art only).
- Added a "Required" designation for proposals such as Grove Restoration to make clear that they must be done by a point in the story or they will be done automatically.
- Added a "Short Term" designation for certain proposals such as Arkos Underworld that are available for a short time.
- Added a new page to the Proposals menu allowing the current value of key factors to be checked.
= Bugfixes
- Theseus Loyalty Fix 2: Electric Boogaloo (now Tychus loyalty changes are no longer added twice).
- Fixed a bug causing the discounted price of Grove Defenders to be applied in the wrong circumstances. Affected saves will be corrected in the Temporal Rift.
- Improved the consistency of Elite Cover effects.
- Fixed an issue causing Salvation to grant more SP than intended.
- Various typo reports and fixes to old content (thanks to everyone who reported).
- Fixed a bug causing Instant Message settings to load Turn Window settings instead of instant message settings.
- Fixed a bug causing Lorena's Ice Barrier to prevent healing or be removed by healing.
- Fixed a bug causing Sindarion's Perfect Focus to trigger when an Absorb or Cover effect would have prevented damage.
Already binged the update in one go, enjoyed the update as always. Though, the balancing of the battles near the end felt pretty hard especially if you handicap yourself with a certain choice (took forever since I refused to use story mode).
ReplyDeleteIt seems like I might have had an easier go, if I had certain party members that I have to do without (Somnus and Lorena). I'd really hope that people who have neither get something to compensate, cause it sure feels like a few battles are much harder without either (especially a certain achievement at the end I won't spoil, which alludes me how to get it without one or both).
I know some people don't like having path exclusive companions, but as it stands having neither does sometimes feel like gimping yourself in some of the harder battles. Certainly makes me wish there was a companion that was offered for those who did not recruit the other two (understandably more work, but cannot help feeling that way).
Anyways, just wanted to leave some feedback and thoughts after playing.
Glad to hear you enjoyed it! Yeah, the battles on this one were a bit rough, especially without the optional characters, but there are places where not having them is beneficial, so I think them having an easier time in some combat sections is a reasonable benefit to the "both" path. I will say that I tested all the combat both with and without (and the achieve is definitely possible without either--if you'd like a small hint, then Ligaea and Blood Oath Cynthia both have very hard-hitting skills, and can do quite big numbers with adequately stacked boosts).
DeleteThat said, I am considering and most likely will implement another party member for the Daybreak (Lorena only) and Full Moon (exile Alcinians) path, as I do think that it would overall be better to have something closer to character parity on different routes. And considering the existence of the New Moon (Eris deal) path, one can guess who one of those might be. XD
Thanks for the thoughts!