Wednesday, October 25, 2023

v0.8.7.4 Hotfix

Edit: Updated to v0.8.7.4 in another attempt to fix a persistent bug with multi-hit attacks and Glaciate effects.

This is a minor hotfix for a rare but game breaking issue. I corrected a possible bug in Chapter 6 that could cause the game to be unable to progress if you did the library objective last using some parts of the bookcase. I also included a retroactive fix for anyone who saved after doing this; re-entering the library should trigger it. In addition, two prior minor fixes that weren't worth a new version for here:

Updated to v0.8.7.2 with a minor fix for tile passability in exterior customization.

Updated to v0.8.7.1 with a minor fix for the save counter incrementing incorrectly.

Monday, October 23, 2023

Announcing the Noblesse Oblige Wiki!

I'm happy to announce that the game now has a wiki!

Thanks to the impressive work of StormyAngel, we have a pretty solid start on it as well, including a walkthrough that covers up through the end of the current public version! Contributions in general are always welcome, but also the walkthrough should be complete enough to be of help if you know anyone who would rather play with it to guide them.

This is primarily a fan project, not one I'm running, so I'm not the one to direct general questions/comments to (though, feel free to comment on this post if you like and I can pass it on), but I thought it deserved some publicity here.  I did help a little with the layout, so if you have suggestions on that, can direct those to me as well.

Tuesday, October 17, 2023

Noblesse Oblige v0.8.7.1

 I've released a new patch for the public version of the game! This is a somewhat major patch considering the number of features added. As ever, please report any issues encountered.

Edit: Updated to v0.8.7.1 with a minor fix for the save counter incrementing incorrectly. No need to change versions unless this matters to you.

Get it here! 

v0.8.7.0 patch (10-17-2023)

= Features
- Added an Autosave feature. An autosave will be made in slot 152 (labeled "Autosave") after any map transition.
- Added a visual-novel style text backlog, accessed by pressing the D key. This feature is experimental, so please report any bugs encountered.
- Allowed audio settings to persist between saves (mainly so that they apply on the title screen). At present, applying the adult patch may disrupt this, but should not break anything. 
- Improved the visibility of the arrows when the skill list can be scrolled. 

= Bugfixes
- Fixed a potential crash when opening the Forging UI for the first time (I hope; this issue was hard to pin down, so if it happens after the patch, please report it).
- Fixed a softlock on the intro to the Elysian Groves that could occur if text was read too quickly.
- Fixed an issue where the game would become unresponsive on hitting accept with new status menu options selected. 

= Changes
- Rewrote the conversation in Chapter 4 between Anselm and Siegfried. In addition, Anselm's epithet is now "Anselm the Unyielding." If you would like to view the changed scene without replaying, I have uploaded a video.
- Added some hints toward finding the 5th clue during the Smuggler Hunt quest in Chapter 4, to hopefully make it less frustrating. 

Wednesday, October 11, 2023

Noblesse Oblige v0.8.6.8 patch

 I've released a new version addressing various reported issues. 

Get it here!

Hopefully we're getting close to being done catching up on all the old ones, but there's a lot of content, so bugs were bound to show up with more people playing. My thanks to everyone who's reported issues. If you have any, please let me know!

Anyway, patch notes:

=v0.8.6.8 patch (10-11-2023)

- Added some extra dialog in Chapter 1 to contextualize an important choice.

- Corrected a rare crash in the prelude.

- Corrected a spot in Chapter 4 where Cassander used the incorrect map sprite.

- Corrected a spot in the prelude where Ariadne used an incorrect faceset.

- Corrected a spot in Chapter 1 to ensure a soldier used the updated soldier faceset.

- Fixed a crash on opening the combat status menu when a defense debuff was active

- Added text at the start of a new game and in the Guide menu item to make the functions of rebinding options for controller buttons clearer

- Corrected several minor quest log discrepancies in various places. These were purely visual bugs that should have no effects on gameplay.

- Various other minor fixes.

Friday, October 6, 2023

v0.9.0.8 Patreon Release

 The newest version of the game is out for supporters on Patreon! 

See below for a few preview screenshots. At present, the planned public release date for v0.9 is November 6th, though this could change. 

Noblesse Oblige v0.8.6.4 Public Release! + Steam Release

 A new public version of the game is available! 

Get it here!

Minor update to version This fixes minor graphical issues and a possible crash during the prelude. No need to migrate versions over it. 

=v0.8.6.4 "The Fate of Riversmeet"

- A new section of the game, containing Chapter 6: The Fate of Riversmeet

- 46k words of content

- A new combat section involving two separate parties

- A new iteration of content at Castle Kharos

- Castle Grounds customization if you invested in the appropriate proposal in v0.7

- New proposals to invest in

- New optional party member available based on choices last update

- Calysia’s 50-loyalty skill upgrade is available if loyalty threshold is met

- A new skill is available for Sindarion at 33 loyalty

- New support members with associated effects (available during the combat section)

- Added new enemy types to some dungeons the the Prelude, Chapter 1, and Chapter 3. \

- Added the option to cycle window sizes. Use F6 to access this functionality! 

Feedback is, as ever, welcome. 

In addition, the game is now live on Steam! 

Monday, October 2, 2023

Noblesse Oblige v0.7.5.7 Hotfix

​I suppose it was inevitable that finally getting some feedback on a project this extensive would turn up a number of new bugs, heh. These are less severe than the one addressed in v0.7.5.6, but could still cause crashes under certain circumstances. Though v0.8 public release is Friday, I thought it was worth putting out a quick hotfix. As ever, if you encounter any issues, feel free to post about them here, on, or on Patreon. 

Edit: Upon request, I've made a v0.7.5.8. This hasn't been extensively tested, but allows the option to resize the window to a higher resolution by pressing F6. Use this version if you wish to test this feature. Please report any bugs incurred when using it.

Get v0.7.5.7 here!

= v0.7.5.7 Hotfix

- Corrected an issue that could cause crashing when viewing the Proposals menu with no available proposals. In addition, added a "Funded Proposals" section. 

- Corrected an issue causing the guard on the Avalonian Highway to disappear 

- Corrected an issue that could cause crashing with Glaciate/Frostbite effects in rare cases. Additionally, added tutorial text for Glaciate effects.

- Fixed a multitude of typos

- Adjusted the outcome of certain choice combinations in Chapter 2.